Several major operating system platforms exist that are not really compatible with each other. You can't run Windows programs and games on Apple's iPad, or iPhone apps on Google's Android operating system. The hardware imposes another limitation on developers, so that you won't see a full conversion of Autodesk or the latest computer games on Android or iOS devices in the near future, or ever at all.
The second video displays a user's entire Steam client library in HTML5 in any web browser. This not only means that you can browse the library, but also play the games in it in the browser.
What this may mean is that you will be able to play your Steam games in the future on your iPAD, use Mac, Windows or Linux specific applications on the other operating systems, or work with Adobe Photoshop on your Samsung Android smartphone.
It should be clear that a broadband connection is required to make use of the new technology, and that it is recommended to use a connection that is not metered.
Companies can integrate watermarks into the stream to make sure recipients are authorized to access the streams. This may be enough to get rid of any other form of DRM protection.
With ORBX.js being introduced this week and the previously reviewed Epic Games Unreal Engine 3 demo running in Firefox via asm.js it is almost certain that we will see a big shift towards HTML5 in the coming years.
Mozilla CTO Brendan Eich's take on the new technology makes up for an interesting read in this regard.
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Ghacks is a technology news blog that was founded in 2005 by Martin Brinkmann. It has since then become one of the most popular tech news sites on the Internet with five authors and regular contributions from freelance writers.