Just a day ago we have reported that Electronic Arts had plans to publish some of their upcoming PC blockbuster titles with a new Securom copy protection that would validate the game every ten days online. Failure to validate the game in that time period would have the effect that the game would not start until the user would start the game with an active Internet connection so that it could be validated.
It seems that the press coverage and outcry of the gaming community made EA change their minds. The games will now run perfectly fine after an initial online activation and additional checks will only be performed before downloading additional content for the game.
That’s definitely great news for the computer users who wanted to buy Mass Effect or Spore, the two affected titles, but could not ensure that they were able to authenticate the game every ten days to be able to continue playing it.
The updated FAQ by Bioware’s community manager Jay Watamaniuk specifically mentions the armed forces and international users. I personally think that they still have not understood the real reason for the outcry but that’s probably just me wondering why someone would copy protect games when cracked versions of the games normally make their appearance before or during the initial game release.
It’s a wrong way of fighting piracy. I never understood why companies are fighting piracy on the backs of their customers.
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