Steam client Beta update brings long-awaited download speed limiter
If you are running Steam on one of your systems and have ever bought a game that was downloaded from Steam servers, you know that you can't really manipulate the download speed. While it sometimes makes sense to switch servers to speed up downloads that seemed to trickle in, you had no option to block Steam from using all of your download bandwidth at once. While you could use third party programs like NetBalancer to limit's Steam's bandwidth use during the download period, it was not the most comfortable option.
The newest Steam Beta update adds the much requested feature to the software program. Steam users can now limit the download bandwidth of Steam in the client. What this means is that Steam won't exceed the selected bandwidth - even if it could. This can be useful if part of the bandwidth is needed for other operations while games are being downloaded.
Let me show you how you can configure the new feature:
- Note that the feature is currently only available in the beta version of the Steam client. You need to join the beta right now to make use of it. Select Steam > Settings from the top menu and click on the Change button under Account > Beta participation. Join the Steam beta and restart the client to finalize the change. You can at any time leave the beta again.
- To modify the download bandwidth select Steam > Settings.
- Switch to the Downloads tab
- Locate the "limit downloads to the following bandwidth" setting there and use the menu to select a preset bandwidth. This ranges from 128 Kbps as the bare minimum to 250 Mbps. To reset the limitation, select No limit.
Steam will honor the new download limit for all downloads, be it new game downloads or updates. Note that there is no indicator of a download limit during downloads. Steam displays the current download rate but provides you with no information about the cap.
Still, adding download caps to Steam is a welcome step in the right direction that is certainly going to please many users of the service. I'd expect the feature to make its way in to the stable version of the client soon.Advertisement