Google and Taito join forces for AR Google Space Invaders

Emre Çitak
Updated •
Games

To celebrate the 45th anniversary of the iconic arcade game, Google and Taito released Space Invaders: World Defense. This mobile AR game uses Google’s ARCore and Geospatial API to transform real-world surroundings into a 3D, location-aware battlefield where players shoot aliens appearing from behind buildings. The game is free on Google Play and the App Store, featuring dynamic,, local, time-based gameplay.

Space Invaders: World Defense will leverage Google's advanced tools, including ARCore and the recently introduced Geospatial Creator. By integrating these technologies, the game will overlay virtual elements onto real-world environments, allowing Space Invaders aliens to traverse familiar locations.

Powered by the ARCore Geospatial API and the Streetscape Geometry API, players can expect customizable gameplay based on their location, nearby landmarks, time, and weather conditions. This fusion of augmented reality and 3D elements will create a dynamic and personalized gaming experience, blurring the boundaries between the virtual and physical worlds.

AR Google Space Invaders promo video is a hit

To build anticipation for Space Invaders: World Defense, Google and Taito have released a captivating promotional video. While the details remain tantalizingly vague, the video offers a glimpse into the immersive universe of the game, leaving viewers eagerly awaiting further revelations.

As the development progresses, gamers can anticipate a reimagined gameplay experience that takes full advantage of augmented reality technology. More information regarding interactive features, mechanics, and the seamless integration of the classic Space Invaders gameplay into the AR landscape will be unveiled in due course.

Watch the promo video from the Google AR & VR Twitter account below.

Project Gameface

In parallel to the AR game development, Google has introduced "Project Gameface". This ambitious endeavor aims to create a hands-free gaming mouse that enables users to control the computer's cursor through head movements and facial gestures. By simply raising their eyebrows to click and drag or opening their mouths to move the cursor, individuals of all abilities can partake in gaming activities.

The inspiration behind this project stems from the incredible story of Lance Carr, a quadriplegic video game streamer living with muscular dystrophy, a progressive disorder that weakens muscles. Through "Project Gameface," Google seeks to promote inclusivity and accessibility within the gaming community, empowering individuals with physical disabilities to engage in gaming without limitations.

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