Gemcraft Labyrinth [Game Saturday]
I remember the original Gemcraft Flash game, and that I have played it a lot back in the days when it first came out. Gemcraft Labyrinth has been out for a long time, but it is still a great game, especially if you like the tower defense genre of games.
If you have played a Gemcraft game before, you will immediately discover similarities between Labyrinth and other gemcraft games. The basics can be explained quite easily. Your task is to protect your orb from enemies that try to reach it. And to do that, you build defenses around that orb.
In Gemcraft Labyrinth, you can build tower slots everywhere, provided that they do not block the enemies entirely, and that you have the mana necessary to build them. Mana is the only resource in the game, and it is used to build towers and other stuff, create gems, and also used as your orbs life. When your mana reaches zero or less, it is game over and you have to replay the level.
The following elements are available on maps:
- Place Wall - good for blocking off enemies or closing down a side that leads to your orb
- Build Tower - the essential item, you can place gems inside
- Build Amplifier - you can also place gems into amplifiers. Instead of firing, they amplify adjacent gems with bonuses
- Build Charged Bolt Shrine - A shrine that charges up to release an attack against enemies on the screen if you sacrifice a gem
- Create Trap - Traps are built into the floor, and monsters get damaged and sometimes negative effects when they walk over them
- Build Lightning Shrine - just like the charged bolt shrine, only different form and radius of attack
- Throw Gem Bomb - you can throw any gem that you have created to damage monsters
- Combine Gems - you can combine gems to improve their quality
- Create Gem - lets you create gems of varying quality levels, the higher the quality, the stronger
- Extend Mana Pool - extends the maximum mana, and improves the mana gain by 5% per use
There are eight type of gems in the game, from gems that slow down the enemies to shocking gems, gems that haveÂ a chance to attack multiple enemies, and gems with a chance to do more damage. All gems that you create are pure gems by default, and they are the strongest in the game. You can however combine different gem types, which makes the gem weaker in comparison to the pure game, but adds multiple traits to it as well (e.g. a slowing gem that have a chance to do more damage).
All games have certain characteristics, including damage, range and firing speed, which increase when you upgrade them.
The game starts in pause mode, giving you all the time you need to plan and execute before the actual game starts. You usually end up creating at least one gem, and if no tower is available on the map just yet, a tower as well.Â As far as monsters go, there are different types available that make your life hell. From regular monsters without any traits to swarms and armored monsters. And while they more or less look all alike, the variety is still enough to keep you entertained.
You gain experience with every map that you finish, and levels which provide you with skill points that you can use to increase certain skills available to your wizard. Skills range from more mana or cheaper gem creating costs to improvements for individual types of gems. You can add or remove points from skills at any time, to change your overall strategy or be better prepared for a taxing level that is only giving you access to specific types of gems.
Free users only get access to two skill rows, while premium Armorgames users get access to a third row. While that is unfortunate, it does not really limit the game too much.
What I personally really like about it is that it is offering some variety in forms of gameplay. On some levels, you see bonus markers on the map, that are beneficial to the monsters. This can mean that they are healed, made invulnerable for some time, or do not give mana when killed. It is sometimes imperative to destroy those as soon as possible, either by throwing gem bombs at them or placing a tower near them that fires on them. But those markers are not the only thing you will encounter. There are buildings where enemies spawn, which you can destroy in the same way, and mana pools that you can tap in to get extra mana during a map. At certain times, you also have the task to charge a mana pool on the map, which you need to do while defending your own orb.
As gar as the labyrinth goes, it is all about the level selection map. You start with a single discovered area of the map, and work your way through the available areas to the very top.
Some areas are blocked until you reach a minimum level, and some may be a lot harder than others. If you come upon a level that is really hard to beat, you could try and vary the skills that you have in your arsenal accordingly, for instance by boosting the available gem types.
You can change map parameters during start, to make it harder but also more rewarding experience-wise. You can for instance increase the number of waves, make the enemies stronger, or double the amount of monsters per way.
Gemcraft Labyrinth is a fun game to play, despite that some of the game's features are only available in the premium edition. If you like tower defense games, you will love this gameAdvertisement
The game is pretty much easy to play if you maximize usage of the towers and gems (or so I hear from the armorgames comments section). Crank up the difficulty settings on the first few levels to get 15x experience multipliers out of them! But the need to upgrade throughout the level means there’s never a dull moment.
The part I love is that satisfying crunch you get when destroying giant monsters and apparitions. The sound effects are just impressive.
The big multipliers are only possible in the premium version of the game, the biggest in the free game is 6.xx something
Outstanding game, thanks for highlighting it.