It is Friday again and as usual I'm reviewing a great game for the weekend that will keep you occupied for hours or even days. This time it is another Tower Defense type of game. These games have become extremely popular in the online world and we will most likely see a lot of those games in the next months.
Vector TD is one of the better Tower Defense game. Your objective is to destroy the enemy vectors before they can reach the exit of the level. You lose one life for every vector that reaches the exit. The game ends when you have no lives left or when you beat all the levels of the game.
One remarkable aspect of this game is that it has its maps categorized in beginner, normal and extreme maps. The beginner maps for instance have only one entrance and exit to the level while the extreme ones have two of them. The extreme ones are also more straightforward meaning that you have less space to place your towers well.
You may build four kinds of towers that have all their distinctive strengths and weaknesses. Every tower is strong against a single color and weak against another color making it extremely important to have a solid mix of all kinds of towers at your disposal.
The green, red and violet towers can be build in three different versions while the blue one has only two different models available. Each of the 11 towers that can be build can be upgraded as well to increase range and damage output.
Every now and then a bonus object is among the enemy vectors. If you beat it you get a bonus point that you can use to either increase the damage output of your towers, increase the range of your towers, increase the interest rate or add five lives to your contingent.
I got to level 50 of 50 in the first beginner map in my first try and will give the normal maps a go later today. This is really a great time waster. The only annoying thing is the commercial before the actual game.
Vector Tower Defense Tips
The game is quite challenging on harder difficulty levels and you need to take advantage of each level's structure to succeed in the game.
Advertising revenue is falling fast across the Internet, and independently-run sites like Ghacks are hit hardest by it. The advertising model in its current form is coming to an end, and we have to find other ways to continue operating this site.
We are committed to keeping our content free and independent, which means no paywalls, no sponsored posts, no annoying ad formats or subscription fees.
If you like our content, and would like to help, please consider making a contribution:
Ghacks is a technology news blog that was founded in 2005 by Martin Brinkmann. It has since then become one of the most popular tech news sites on the Internet with five authors and regular contributions from freelance writers.