Massive Benchmark highlights asm.js performance of web browsers
This could change again with the rise of HTML5 gaming though. Demos of Epic's Unreal 3 and 4 engine that run in web browsers benefit a lot from optimizations.
This time, Mozilla is leading the field when it comes to performance. A new benchmark for asm.js has been created to highlight how browsers perform in this area.
While it is not the first appearance of an asm.js test, as Octane has one test that does that, it is taking these tests to the next level by using large source files instead of smaller ones that are usually found in benchmarks.
Considering that both the Unreal engine and the Unity engine are large codebase-wise, its large nature ensures that the test comes closer to real-world requirements than before.
If you are interested in running the benchmark on your system head over to the Massive page on Github to do so. Just click on run and wait for the test to complete.
Here are results for browsers running on an Intel Core i7, 8 GB of RAM, Nvidia Geforce GTX 470 Windows 7 Pro 64-bit and a Intel Core I5 2500k, 8 GB of RAM, NvidiaÂ GeForce GTX 560 Ti Windows 10 system.
|Test||Firefox 36 Nightly||Chromium 40||Opera 27 Dev||Internet Explorer 11|
|lua-scimark||8.775 MFLOPS||5.350 MFLOPS||5.520 MFLOPS||2.895 MFLOPS|
|Test||Firefox 33.0.2||Chrome 38||Internet Explorer 11|
|lua-scimark||11.900 MFLOPS||7.685 MFLOPS||3.890 MFLOPS|
Internet Explorer 11 on Windows 10 got stuck on the poppler-throughput test. Firefox beats the competition in most tests with the exception of poppler-cold-preparation where it came last.
Now You: Which browser performed best on your system?Advertisement