<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>gHacks technology news &#187; mass effect</title>
	<atom:link href="http://www.ghacks.net/tag/mass-effect/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ghacks.net</link>
	<description>A technology blog covering software, mobile phones, gadgets, security, the Internet and other relevant areas.</description>
	<lastBuildDate>Tue, 24 Nov 2009 16:29:26 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>EA De-Authorization Management Tool</title>
		<link>http://www.ghacks.net/2009/04/03/ea-de-authorization-management-tool/</link>
		<comments>http://www.ghacks.net/2009/04/03/ea-de-authorization-management-tool/#comments</comments>
		<pubDate>Fri, 03 Apr 2009 08:19:56 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Windows]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[copy-protection]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[mass effect]]></category>

		<guid isPermaLink="false">http://www.ghacks.net/2009/04/03/ea-de-authorization-management-tool/</guid>
		<description><![CDATA[Many game companies think that it is a good idea to limit the installations of their games on customer computers. This limit usually ranges between 3 and 5 installations before it cannot be installed anymore. This procedure is part of copy protection schemes that are supposed to block unrighteous installations of the games.
Companies seem to [...]]]></description>
			<content:encoded><![CDATA[<p>Many game companies think that it is a good idea to limit the installations of their games on customer computers. This limit usually ranges between 3 and 5 installations before it cannot be installed anymore. This procedure is part of copy protection schemes that are supposed to block unrighteous installations of the games.</p>
<p>Companies seem to cling to those schemes although it has been proven that they are not helping fight software piracy. Games are usually available without copy protection on the Internet before or soon after they are released. This essentially means that someone downloading those games does not have to cope with installation limits and other copy protection schemes like CD checks while the people who bought the game do.</p>
<p>It was common in the past that customers had to call the game company or publisher if they reached their installation limit in order to have it reset so that they could install the game again.</p>
<p><span id="more-11621"></span>EA, a company that made and is making heavy use of such copy protection schemes, has released a portable tool for Windows systems called <a href="http://activate.ea.com/deauthorize/index.html">EA De-Authorization Management Tool</a> which will automatically scan a computer system for selected EA games and notify the user about the number of authorizations available.</p>
<p>The computer software program will recognize many of the latest games that have been released by EA. Among them Crysis Warhead, Read Alert 3, Fifa Manager 09, Fifa Soccer 09 and Mass Effect. A website will be loaded after the scan informing the user about the results of the scan.</p>
<p><img src="http://www.ghacks.net/wp-content/uploads/2009/04/ea_de-authorizing_management_tool-500x328.jpg" alt="ea de-authorizing management tool" title="ea de-authorizing management tool" width="500" height="328" class="alignnone size-medium wp-image-11620" /></p>
<p>The results will include links to de-authorization tools for supported EA games if they have been found on the computer system. Downloading those tools will then make it possible to free up a slot so that the game can be installed again.</p>

	Tags: <a href="http://www.ghacks.net/tag/computer-games/" title="computer games" rel="tag">computer games</a>, <a href="http://www.ghacks.net/tag/copy-protection/" title="copy-protection" rel="tag">copy-protection</a>, <a href="http://www.ghacks.net/tag/ea/" title="ea" rel="tag">ea</a>, <a href="http://www.ghacks.net/tag/electronic-arts/" title="electronic arts" rel="tag">electronic arts</a>, <a href="http://www.ghacks.net/tag/games/" title="Games" rel="tag">Games</a>, <a href="http://www.ghacks.net/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://www.ghacks.net/2008/09/14/spore-drm-protests-to-take-effect/" title="Spore DRM Protests To Take Effect (September 14, 2008)">Spore DRM Protests To Take Effect</a> (4)</li>
	<li><a href="http://www.ghacks.net/2008/05/08/ea-to-use-newest-securom-in-upcoming-games/" title="EA to use newest Securom in upcoming games (May 8, 2008)">EA to use newest Securom in upcoming games</a> (10)</li>
	<li><a href="http://www.ghacks.net/2006/11/25/remove-the-advertising-in-games-like-battlefield-2142/" title="Remove the Advertising in Games like Battlefield 2142 (November 25, 2006)">Remove the Advertising in Games like Battlefield 2142</a> (0)</li>
	<li><a href="http://www.ghacks.net/2008/08/27/game-key-revealer/" title="Game Key Revealer (August 27, 2008)">Game Key Revealer</a> (10)</li>
	<li><a href="http://www.ghacks.net/2008/05/10/ea-backpedals-on-new-securom-protection/" title="EA backpedals on new Securom Protection (May 10, 2008)">EA backpedals on new Securom Protection</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://www.ghacks.net/2009/04/03/ea-de-authorization-management-tool/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Spore DRM Protests To Take Effect</title>
		<link>http://www.ghacks.net/2008/09/14/spore-drm-protests-to-take-effect/</link>
		<comments>http://www.ghacks.net/2008/09/14/spore-drm-protests-to-take-effect/#comments</comments>
		<pubDate>Sun, 14 Sep 2008 21:28:07 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[game drm]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[red alert 3]]></category>
		<category><![CDATA[securom]]></category>
		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://www.ghacks.net/?p=6998</guid>
		<description><![CDATA[This is the second time that publisher Electronic Arts has eased the DRM restrictions of some of their upcoming games due to Internet protests from gamers worldwide. Electronic Arts had initial plans to force users to activate the games Mass Effect and Spore over the Internet which had to repeated regularly if the player wanted [...]]]></description>
			<content:encoded><![CDATA[<p>This is the second time that publisher Electronic Arts has eased the DRM restrictions of some of their upcoming games due to Internet protests from gamers worldwide. Electronic Arts had initial plans to force users to activate the games Mass Effect and Spore over the Internet which had to repeated regularly if the player wanted to continue playing those games.</p>
<p>This first plans were watered down after the Internet community noticed the plans and the regular checks on the Internet were canceled. Gamers were still not pleased with several other aspects of the protection such as forcing them to have the game DVD in drive and only allowing them to reinstall the game three times before they had to contact EA to be able to install the game again. </p>
<p>The release of Spore saw some heavy protests which concentrated on pushing bad ratings of Spore on the Amazon.com website. The game has currently been reviewed by nearly 2400 customers of whom 2133 have rated it with the worst possible rating.</p>
<p><span id="more-6998"></span>This protest seemed to have an effect on Electronic Art&#8217;s decision &#8211; according to online gaming portal <a href="http://uk.pc.ign.com/articles/908/908755p1.html">IGN</a> &#8211; to ease up on the DRM of the upcoming Red Alert 3 game.</p>
<p>The maximum amount of installations before having to contact EA was raised to five and the DVD is no longer required to be in the drive to play the game. While that does not meet the demands of gamers worldwide who want the games that they purchase to be on pair with the games that can be downloaded from P2P sources.</p>
<p>Buying the game would mean to pay money for it, to be restricted in the number of installations and face the hassle of contacting EA whenever the maximum number is reached, to have a resident program on the computer that wont play the game if certain software is installed on the PC, that might stop working in the future because of closed activation servers. It does on the other hand come with a manual (most game manuals cannot be really called that these days), a box and the knowledge that the developers and publishers have been paid for their work.</p>
<p>The guys who download the game from the Internet do not pay a dime for it, get the manual as a PDF as well, get a game that they do not have to activate online, a game that they can install as often as they want and a game that does not install the resident software. It is however illegal to do that.</p>
<p>The problem that arises for gamers who know about DRM is that they feel cheated. They pay money for the game but get the &#8220;bad&#8221; version while the downloaders can enjoy a hassle free game.</p>
<p>The whole story feels more like a &#8220;Oh god they are protesting so much, let us throw a bone at them and maybe they stop protesting&#8221;. Is that bone enough? Definitely not. Will the DRM stop the game from being pirated? Definitely not.</p>

	Tags: <a href="http://www.ghacks.net/tag/drm/" title="drm" rel="tag">drm</a>, <a href="http://www.ghacks.net/tag/electronic-arts/" title="electronic arts" rel="tag">electronic arts</a>, <a href="http://www.ghacks.net/tag/game-drm/" title="game drm" rel="tag">game drm</a>, <a href="http://www.ghacks.net/tag/games/" title="Games" rel="tag">Games</a>, <a href="http://www.ghacks.net/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://www.ghacks.net/tag/red-alert-3/" title="red alert 3" rel="tag">red alert 3</a>, <a href="http://www.ghacks.net/tag/securom/" title="securom" rel="tag">securom</a>, <a href="http://www.ghacks.net/tag/spore/" title="spore" rel="tag">spore</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://www.ghacks.net/2008/05/08/ea-to-use-newest-securom-in-upcoming-games/" title="EA to use newest Securom in upcoming games (May 8, 2008)">EA to use newest Securom in upcoming games</a> (10)</li>
	<li><a href="http://www.ghacks.net/2008/09/08/spore-gets-a-bashing-over-at-amazon/" title="Spore gets a bashing over at Amazon (September 8, 2008)">Spore gets a bashing over at Amazon</a> (12)</li>
	<li><a href="http://www.ghacks.net/2009/01/30/gears-of-war-pc-hits-expiration-date/" title="Gears Of War PC Hits Expiration Date (January 30, 2009)">Gears Of War PC Hits Expiration Date</a> (5)</li>
	<li><a href="http://www.ghacks.net/2009/04/03/ea-de-authorization-management-tool/" title="EA De-Authorization Management Tool (April 3, 2009)">EA De-Authorization Management Tool</a> (0)</li>
	<li><a href="http://www.ghacks.net/2008/05/10/ea-backpedals-on-new-securom-protection/" title="EA backpedals on new Securom Protection (May 10, 2008)">EA backpedals on new Securom Protection</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://www.ghacks.net/2008/09/14/spore-drm-protests-to-take-effect/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>EA backpedals on new Securom Protection</title>
		<link>http://www.ghacks.net/2008/05/10/ea-backpedals-on-new-securom-protection/</link>
		<comments>http://www.ghacks.net/2008/05/10/ea-backpedals-on-new-securom-protection/#comments</comments>
		<pubDate>Sat, 10 May 2008 10:08:38 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[The Web]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[securom]]></category>
		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://www.ghacks.net/?p=4080</guid>
		<description><![CDATA[Just a day ago we have reported that Electronic Arts had plans to publish some of their upcoming PC blockbuster titles with a new Securom copy protection that would validate the game every ten days online. Failure to validate the game in that time period would have the effect that the game would not start [...]]]></description>
			<content:encoded><![CDATA[<p>Just a day ago we have reported that Electronic Arts had plans to publish some of their upcoming PC blockbuster titles with a new <a href="http://www.ghacks.net/2008/05/08/ea-to-use-newest-securom-in-upcoming-games/">Securom</a> copy protection that would validate the game every ten days online. Failure to validate the game in that time period would have the effect that the game would not start until the user would start the game with an active Internet connection so that it could be validated.</p>
<p>It seems that the press coverage and outcry of the gaming community made EA change their minds. The games will now run perfectly fine after an initial online activation and additional checks will only be performed before downloading additional content for the game.</p>
<p>That&#8217;s definitely great news for the computer users who wanted to buy Mass Effect or Spore, the two affected titles, but could not ensure that they were able to authenticate the game every ten days to be able to continue playing it.</p>
<p><span id="more-4080"></span>The updated <a href="http://masseffect.bioware.com/forums/viewtopic.html?topic=629059&#038;forum=125">FAQ</a> by Bioware&#8217;s community manager Jay Watamaniuk specifically mentions the armed forces and international users. I personally think that they still have not understood the real reason for the outcry but that&#8217;s probably just me wondering why someone would copy protect games when cracked versions of the games normally make their appearance before or during the initial game release.</p>
<p>It&#8217;s a wrong way of fighting piracy. I never understood why companies are fighting piracy on the backs of their customers.</p>

	Tags: <a href="http://www.ghacks.net/tag/bioware/" title="bioware" rel="tag">bioware</a>, <a href="http://www.ghacks.net/tag/ea/" title="ea" rel="tag">ea</a>, <a href="http://www.ghacks.net/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://www.ghacks.net/tag/securom/" title="securom" rel="tag">securom</a>, <a href="http://www.ghacks.net/tag/spore/" title="spore" rel="tag">spore</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://www.ghacks.net/2008/05/08/ea-to-use-newest-securom-in-upcoming-games/" title="EA to use newest Securom in upcoming games (May 8, 2008)">EA to use newest Securom in upcoming games</a> (10)</li>
	<li><a href="http://www.ghacks.net/2008/09/14/spore-drm-protests-to-take-effect/" title="Spore DRM Protests To Take Effect (September 14, 2008)">Spore DRM Protests To Take Effect</a> (4)</li>
	<li><a href="http://www.ghacks.net/2009/04/03/ea-de-authorization-management-tool/" title="EA De-Authorization Management Tool (April 3, 2009)">EA De-Authorization Management Tool</a> (0)</li>
	<li><a href="http://www.ghacks.net/2008/09/08/spore-gets-a-bashing-over-at-amazon/" title="Spore gets a bashing over at Amazon (September 8, 2008)">Spore gets a bashing over at Amazon</a> (12)</li>
	<li><a href="http://www.ghacks.net/2006/11/25/remove-the-advertising-in-games-like-battlefield-2142/" title="Remove the Advertising in Games like Battlefield 2142 (November 25, 2006)">Remove the Advertising in Games like Battlefield 2142</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://www.ghacks.net/2008/05/10/ea-backpedals-on-new-securom-protection/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EA to use newest Securom in upcoming games</title>
		<link>http://www.ghacks.net/2008/05/08/ea-to-use-newest-securom-in-upcoming-games/</link>
		<comments>http://www.ghacks.net/2008/05/08/ea-to-use-newest-securom-in-upcoming-games/#comments</comments>
		<pubDate>Thu, 08 May 2008 15:49:43 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Security]]></category>
		<category><![CDATA[The Web]]></category>
		<category><![CDATA[bioshock]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[mass effect]]></category>
		<category><![CDATA[securom]]></category>
		<category><![CDATA[spore]]></category>

		<guid isPermaLink="false">http://www.ghacks.net/?p=4052</guid>
		<description><![CDATA[How would you feel about a game that needs an active Internet connection to verify the serial number ? How about a game that would have to do that every ten days after installation to make sure the serial number was genuine ? How about a game that would stop working after another ten days [...]]]></description>
			<content:encoded><![CDATA[<p>How would you feel about a game that needs an active Internet connection to verify the serial number ? How about a game that would have to do that every ten days after installation to make sure the serial number was genuine ? How about a game that would stop working after another ten days if the serial number was not verified online? The latest Securom protection will be used in several of the upcoming games by publisher Electronic Arts including the games Mass Effect and Spore.</p>
<p>Technical Producer Derek French <a href="http://masseffect.bioware.com/forums/viewtopic.html?topic=628375&#038;forum=125">replied</a> to a user thread on the Mass Effect Forum about the copy protection and activation the game would be using. I have several objections to this kind of protection although I understand that game makers and publishers want to make sure that they earn money from their games while keeping piracy to a minimum.</p>
<p>Users who do not have a permanent Internet connection will not be able to enjoy the game. The game has to be activated after installation giving the user nine days after installation to do so. It will stop working if it is not activated by then. A game will stop working if it cannot perform a check every ten days. If that does not happen the game will not run until the check has been made.</p>
<p><span id="more-4052"></span>Am I the only one thinking about DRM and services that have been taken from the net ? It happened before, just recently to customers of the MSN Music store. What happens if EA decides to turn off the servers that check the activation. Will they be able to provide the check ten years after the game has been released ? What if the EA server is down or the Internet connection of the user ? He won&#8217;t be able to play the game until then if he is over the ten day period.</p>
<p>Let us take a look at the users who grab a copy of the game from P2P networks. Will they even realize the game has such a protection ? I bet they won&#8217;t. They install the game, copy a crack over and are done and can play the game for as long as they want without fearing that the game will be unplayable because of activation issues.</p>
<p>This is the exact reason why DRM fails. It is punishing the wrong people. Honest buyers are punished by it, not the ones who copy the game without paying for it. It&#8217;s like those stupid anti piracy trailers that can be skipped when loading a retail DVD. What&#8217;s your take on this issue ?</p>

	Tags: <a href="http://www.ghacks.net/tag/bioshock/" title="bioshock" rel="tag">bioshock</a>, <a href="http://www.ghacks.net/tag/ea/" title="ea" rel="tag">ea</a>, <a href="http://www.ghacks.net/tag/electronic-arts/" title="electronic arts" rel="tag">electronic arts</a>, <a href="http://www.ghacks.net/tag/mass-effect/" title="mass effect" rel="tag">mass effect</a>, <a href="http://www.ghacks.net/tag/securom/" title="securom" rel="tag">securom</a>, <a href="http://www.ghacks.net/tag/spore/" title="spore" rel="tag">spore</a><br />

	<h4>Related posts</h4>
	<ul class="st-related-posts">
	<li><a href="http://www.ghacks.net/2008/09/14/spore-drm-protests-to-take-effect/" title="Spore DRM Protests To Take Effect (September 14, 2008)">Spore DRM Protests To Take Effect</a> (4)</li>
	<li><a href="http://www.ghacks.net/2008/05/10/ea-backpedals-on-new-securom-protection/" title="EA backpedals on new Securom Protection (May 10, 2008)">EA backpedals on new Securom Protection</a> (0)</li>
	<li><a href="http://www.ghacks.net/2009/04/03/ea-de-authorization-management-tool/" title="EA De-Authorization Management Tool (April 3, 2009)">EA De-Authorization Management Tool</a> (0)</li>
	<li><a href="http://www.ghacks.net/2008/09/08/spore-gets-a-bashing-over-at-amazon/" title="Spore gets a bashing over at Amazon (September 8, 2008)">Spore gets a bashing over at Amazon</a> (12)</li>
	<li><a href="http://www.ghacks.net/2006/11/25/remove-the-advertising-in-games-like-battlefield-2142/" title="Remove the Advertising in Games like Battlefield 2142 (November 25, 2006)">Remove the Advertising in Games like Battlefield 2142</a> (0)</li>
</ul>

]]></content:encoded>
			<wfw:commentRss>http://www.ghacks.net/2008/05/08/ea-to-use-newest-securom-in-upcoming-games/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
	</channel>
</rss>
