I discovered two very interesting tech demonstrations at the TechEBlog which I had to post about. The first is a next generation destruction CG tech demonstration that looks ultra realistic. If they could implement something like that in games it would be awesome.
“Using particle-based tools, the Extreme Loading technology generates iterative visuals with the added realism of material based physics. According to the developer, it can be used to design a destructible set — simulations can be run long before the set is built — and the resulting 3D files can be brought into Maya or comparable package for dressing and compositing.”
The second video is a dynamically transparent window that responds to the movements of people passing by. Using a camera, passers-by are tracked, and the data is processed by a system that controls custom-built interactive windows on the facade.
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