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Finvana says, May 8th, 2008   

I was waiting for Spore. Now EA has lost a customer.

Angelo R. says, May 8th, 2008   

This is ridiculous. I can’t imagine hassling paying customers like this. Unless it has an option like Steam does, where you can sign in, and then click “play offline” or something. That would then let you play in offline mode until you signed onto the net again. Instead of the expiry date useage.

neuerdings.com » Blog Archiv » Electronic Arts: Spore mit Krüppel-DRM says, May 9th, 2008   

[...] Slashgear, Crunchgear, removethelabels, ghacks, cravecnet etc. [...]

Starboykb says, May 9th, 2008   

I read the forum yesterday and i see many of its customers are totally against these idea using securom. for me, i will not played ME if such complicated things installed in my desktop. i just want one activation is enough.

cris says, May 9th, 2008   

maybe new techniques are being develop to prevent piracy but i think those people who are making pirated copies of this programs will also develop the technique to bypass anything that those anti-piracy organization have to prevent their products from being copied

Stefan says, May 9th, 2008   

It’s the very same in all mentioned topics and more. The “illegal” type of user copies over a crack to get rid of rootkits, spyware and the copy protection itself, d/l’s a ripped version (usually without anti-piracy-trailers) of a movie and rips the DRM out of its valuable MP3-Case, if neccessary.
And so, the ‘legal’ user gets it all. I’m trying not to put all the blame on the companies and some more of it on the ‘pirates’ that forced the companies to a step like this, but… somehow, it’s not working out.

EA: Get a hold of yourself. You’ve got enough bad publicity as it already is. Don’t make another sony-esque desaster out of it.

Grand Effect Member News Roundup #1 - eXtra For Every Publisher says, May 9th, 2008   

[...] gHacks lets everyone know that EA Games is going to add even more copyright protection to their upcoming titles in the form of a Securom protection program that requires internet access to validate your copy of the game, not only during install, but every ten days thereafter. This is a bit ridiculous and no doubt crackers will find a way around it just as they have with Windows genuine advantage and other such systems, but it is near and dear to my heart because Spore, a game I am very excited about will be protected in such a way. [...]

EA backpedals on new Securom Protection says, May 10th, 2008   

[...] that Electronic Arts had plans to publish some of their upcoming PC blockbuster titles with a new Securom copy protection that would validate the game every ten days online. Failure to validate the game in [...]

Alan Blackburn says, August 4th, 2008   

EA is being ridiculous. They can’t possibly think this will in any way be a positive or successful move. It’s clear in many ways why this going to be more of a failure and hurt the company more than help it.

-Most crackers/hackers are between the ages of 16 and 20, which is a large majority of the gaming community. So they would obviously find or create a way around the annoyance of validating a game every 10 days or so.

-Also with a move in this direction means that EA will successfully further piss off its slowly shrinking fan base.

-And lastly they forget one big thing, a lot of crackers/hackers of games eventually come into game design and work for the companies they once cracked games of. So if EA pisses off the those people, and with the lack of new game designers or programmers, its more hard times for EA. Possibly even bye bye for good.

~Alan Blackburn
~www.wiredown.com

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