A Tale of Two Kingdoms is a graphic adventure that reminds me a lot of old classic Sierra adventures such as Kings Quest or Leisure Suit Larry. The game has an astonishing size of roughly 100 Megabytes which is a highly unusual size for freeware games and was developed with the flexible Adventure Game Studio.
While the story seems to unite every possible cliche of a typical fantasy setting such as a wrongful accusation of murder, a goblin invasion and an evil sorcerer it still manages to keep the player interested by it’s narration and atmosphere. The game is the typical click and point adventure with conversations that offer multiple choices.
A left-click performs an action while a right-click cycles through them. The game itself is divided into eight chapters, several side plots, cutscenes, randomly placed items and a score system to keep everyone interested in playing on or again.


The first level is kind of an introduction to game mechanics with several easy puzzles and some talking to receive further background information. The player is rewarded with Honor and Wisdom points for solved puzzles and actions throughout the game which make up the score that he can achieve in it.
Every sidequest should be played if your desire is a 100% Wisdom and Honor score. What I like about the game is that it has five endings namely two bad ones, one evil ending, a good ending and a so called best ending depending on your choices in the game.
This adds a lot to the replay value of this great game.
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Very interesting. You don’t see games like THIS anymore! I’ll certainly have to check it out. *nod*
Ah, yes, a fantastic game indeed.